ICYMI: Metal Gear Survive Released a Single-Player Trailer and I had some thoughts … Anyway, feel free to click the link at the bottom to Black Nerd Problems to find out more.
Okay! Hold up, take it back now y’all, throw down the reverse card, flag on the play! We need to take a second here. Bruh. I feel like I just watched someone’s weird Metal Gear fan fiction, and that’s saying a lot. The Metal Gear franchise has always been the weird brainchild of Hideo Kojima’s madness but there was a method to it. There was always the feeling that every cryptic, LSD-laced trailer would lead to something mind-blowing. Metal Gear Survive’s latest trailer is just … What?
ICYMI: I reviewed Dandara, a unique Metroidvania with an interesting twist and a bit of a sadistic side. Read my review on Black Nerd Problems by clicking the link at the bottom.
Publisher: Raw Fury / Developer: Long Hat House / Platform: Switch, Playstation 4, Xbox One, PC, iOS, Android / Release Date: February 6, 2018 I think I have some kind of radar for Metroidvania-styled games because my eyes lit up like a Sharingan when… 984 more words
There are significant moments that I remember from my childhood as a gamer. Loading up my Genesis 6-pack to play either Streets of Rage or Golden Axe over and over again. Sitting back-to-back with my Uncle on the couch while we played Pokémon on our Gameboys, tethered together by nothing but a link cable. Or even racing after school to the Game Plaza on 116th to play Marvel vs. Capcom 2 on one of the few arcade machines left in Spanish Harlem.
These are moments that made my childhood awesome. It’s during those early times in the 90’s and early 2000’s that the games were enough to get us excited. Today, as the oldest brother of four siblings, I’m fascinated by games geared towards kids. Even as an adult I find myself getting excited about the newest gimmick or some kind of experimental play because, honestly, where was half of this stuff when I was growing up?
Ohhh, it’s that time of year again! The time where the year winds down to its final days and we all look towards the future. In the case of this nerd, that means making a list of games coming in 2018.
Now, 2017 was a blockbuster year for video games. It seemed like every single month something new, good, and exciting hit store shelves. While I am ashamed that I didn’t get to play it all, I can still appreciate how amazing this year has been. The new year doesn’t look like it’s going let up. So, I cherry-picked five of the best video games announced to release next year. Let’s take a look. Continue reading My Most Anticipated Games of 2018→
So, I woke up this morning with a sudden urge to dust off my Xbox One. I honestly don’t have much to play on the console but every once in a while I browse the Microsoft store to see what’s new. That’s when I laid my eyes on Hello Neighbor, a new game from developer Dynamic Pixels and published by tinybuild – and boy is the premise creepy.
Hello Neighbor is a game where the player decides to investigate their creepy neighbor by sneaking into their house. As the player, you’re basically tasked with invading your neighbor’s home on the off chance you’ll find out what he’s hiding. Granted, your neighbor is shady as hell and the player has every right to be suspicious … but I don’t know if that is grounds for a breaking and entering.
While I’m intrigued, it makes me feel a bit weirded out. You’re essentially a creepy stalker with no concept of privacy or personal bounds. I don’t care what dark secret your neighbor has hidden away, that’s just not cool.
What is even creepier is that every time you get caught, you’re sent back home, only to keep trying to break into your neighbor’s home again. Each and every time your neighbor gets wiser, setting up traps and lurking around areas you’ve been to before, and who can blame him. It kind of begs the question – who exactly is the bad guy here?
Sadly, the concept of Hello Neighbor doesn’t seem to be enough to save it. Several reviews range from mixed to negative, mainly because to the game’s wonky physics and mechanics. Down the line, I hope to give the game a try. Being uncomfortable with a game seems to be my new thing.
Hello Neighbor is available now on Microsoft Windows, macOS, and Xbox One.
There may be a new DC Comics video game coming soon from WB Games Montreal, the team responsible for Batman: Arkham Origins. The studio posted a new job listing, searching for a Lead Online Programmer to work on “properties that expand the DC Comics universe in the interactive space.”
This raises a lot of questions about what’s next for DC Comics in games. The biggest games coming from Warner Bros. include the Batman Arkham and Injustice series. There is a possibility that the company is looking to expand beyond those with more games centered around other DC heroes. The position also hints at online functionality being added to all future DC Comic games.
Warner Bros. recently experimented with adding the ever controversial loot boxes to their latest games, Middle-Earth: Shadow of War and Injustice 2. It could be that the company is looking to add those elements to future games or online multiplayer options.
Whatever games the studio is working on, they are clearly in early development. They recently posted positions for a Technical Director, QA Supervisor, as well as a Senior Narrative Designer.
Rocksteady Studios has also been teasing a new game announcement coming soon. The studio behind the main Batman Arkham games is also seeking new hires. No word on what their next game might be but rumors suggest that we will find out during The Game Awards on December 7th.
Session, a game with the heart of the Skate franchise is more than halfway to its Kickstarter goal. The spiritual successor has reached more than $40,000 and 1,259 backers in less than two days.
The Kickstarter for the game went live yesterday, requesting $62,652. Some of the more loftier stretch goals start at $130,000, which include customization options, new hubs to skate in, level editors and online multiplayer. The final stretch goal offers players the chance to mod the game via the Steam Workshop if the project reaches $620,000.
Developer crea-ture Studios, seeks to create an authentic skateboarding experience, describing Session as a skateboarding simulation game. Its control scheme seeks to match the real-life movements of skaters, with each analog stick representing the right and left foot. Crea-ture Studios hopes that this will translate to the experimentation of skateboarding culture.
Crea-ture Studios is a new studio based in Montreal, Canada. The Kickstarter for Session ends December 21 of this year. Potential backers can find out more about the game on its Kickstarter page and can even download the prototype demo to give it a try. Session has been confirmed for both Early Access on Steam and Xbox One if successful.
Is it too soon to make fun of the loot box controversy? Well, that doesn’t seem to be stopping Mutant Studios from announcing I Can’t Believe It’s Not Gambling GOTY Edition, a game where you open loot boxes to get … more loot boxes. It’s a bit weird but a stark reminder of how predatory loot boxes can be towards addiction. You can check out the press release below.
Announcing I Can’t Believe It’s Not Gambling
We here at Mutant Studios feel like this whole loot box craze hasn’t gone far enough… To remedy this, we present: I Can’t Believe It’s Not Gambling!
The entire game is just opening Loot Boxes! Why? To unlock better loot boxes of course! Loot boxes are a great way to show progression, but why waste all that time playing the actual game? We’ve cut out the middle-man so you have more time to open boxes!
Open boxes, unlock new skins and hats for your Lootbox Loadout, then open some more boxes! Earn better boxes by selling what you don’t want and spending more fake currency! This game is sure to hit that addicting itch that’ll have you saying:
“I Can’t Believe It’s Not Gambling!”
*Note: This game is purely for parody. There are no actual microtransactions within the game, only genuine progression. Side effects of ‘I Can’t Believe It’s Not Gambling’ include mild amusement, breathing slightly more air out of your nose, chuckling under your breath, nodding with that sort of half smile when you don’t want to laugh at a joke but recognize it was a pretty decent joke and need to acknowledge it, minor shame, and reduced money. If you experience any of these things for more than 4 hours, consider calling your doctor immediately, or play any real game…*
As a die-hard Sonic fan, it can be hard to defend the series. Sonic the Hedgehog hasn’t necessarily been given the same kind of tender love and care as Mario. And as you look back on each iteration of the series’ 3D adventures, there are some obvious missteps. Judging from some of the early reviews of Sonic Forces, the race track design of the 3D levels hasn’t aged well, and honestly, it’s not hard to see why. However, one 3D Sonic game held more potential than any other, despite being generally viewed as one of the series’ more mediocre entries – Sonic Lost World. Continue reading Sonic Lost World Was a Step in the Right Direction, Despite Its Flaws→
A closed beta for the newly announced FPS, Hellbound, is coming soon to PC, according to developer Saibot Studios. Registration for the closed beta is now open and is set to debut with a single player survival mode.
This first-person shooter wears its 90’s influence on its sleeve, inspired by games like Doom, Quake and Duke Nukem 3D. The trailer gives players a taste of its muscle-bound protagonist Hellgore, hellish landscape, and the promise of “Blood, Nukes, Earthquakes and serious action, but most importantly Big Fucking Guns.”
With the recent resurgence of series like Doom and Wolfenstein, it will be interesting to see a smaller developer take a shot at the balls-to-the-wall action of a 90’s FPS.
Players will have to wait until the closed beta drops to see gameplay details. The studio gave no exact release date or time frame for the beta. Saibot Studios does hope to add a single player story campaign and multiplayer down the line but, for now, they want to focus on the gameplay and survival mode.
Saibot Studios is known for the Doorways Saga, a collection of popular horror adventure games available on PC.