GameMaker Studio 2 Nintendo Switch Edition Launches in Summer, 2018

Fans of GameMaker Studio can rejoice! The famed 2D game development engine will support the Nintendo Switch this summer. This means developers can now export their games to work on the Switch. This comes with yesterday’s Nintendo Direct announcement that Undertale will arrive on the Nintendo Switch at some point.

Here’s what YoYo games, creators of GameMaker Studio 2, had to say about the move:

“We’re thrilled to be entering into a relationship with Nintendo, with the opportunities this will bring to our game development community, and most importantly, the players themselves,” said James Cox, General Manager, YoYo Games. “Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform. We’re working hard to ensure the Nintendo Switch version of GameMaker Studio 2 retains the already excellent functionality of the engine, and we are committed to supporting developers and studios who are keen to make the jump to Nintendo’s record-breaking console.”

YoYo Games first launched the development software in 1999 under the name Animo.  It’s since evolved over the years into its latest incarnation, GameMaker Studio 2.  The software is one of the most accessible development platforms for young and new computer programmers, who want to get into development.

Opening up GameMaker to the Nintendo Switch is a big move for Nintendo, YoYo Games, and indie developers who use the platform. The Nintendo Switch is already becoming a popular platform for indie games. Notable games that have recently released include Dandara, Celeste, and more. GameMaker makes it one step easier for novice game designers to put their platform on the console.

YoYo Games hints that more games could be announced closer to the launch of the Nintendo Switch Edition this summer, which also happens to be around the time E3 rolls around. Hopefully, we will hear more sooner rather than later.


The New ‘Wreck-It Ralph 2’ Trailer Dropped and I Have Some Concerns – Black Nerd Problems

ICYMI: I love Wreck-It Ralph but the lack of games in the sequel’s latest trailer is disturbing. Check out my article by clicking the link below and visiting Black Nerd Problems.

Here is something you should know. I absolutely adore the first Wreck-It Ralph film. It’s an amazing love letter to video games. Sure, the last act spends far too much time in the Mario Kartish Sugar Rush but it’s a great film that understands it’s audience. 572 more words

via The New ‘Wreck-It Ralph 2’ Trailer Dropped and I Have Some Concerns — Black Nerd Problems

Renegade’s Radar: I, Zombie

I, Zombie Logo Switch

The popular Steam game, I, Zombie, is making its way to the Nintendo Switch on March 8 for $4.99, according to developer Awesome Games.

Sometimes, all it takes is a bit a role reversal to make a fairly common premise feel new again, and that’s exactly what I, Zombie does. Players take on the role of lone zombie trying to survive, and judging from the trailer, eat brains and turn everyone else into the undead. Continue reading Renegade’s Radar: I, Zombie


What the Fuck Is Even Happening in the New Metal Gear Trailer!? — Black Nerd Problems

ICYMI: Metal Gear Survive Released a Single-Player Trailer and I had some thoughts … Anyway, feel free to click the link at the bottom to Black Nerd Problems to find out more.

Okay! Hold up, take it back now y’all, throw down the reverse card, flag on the play! We need to take a second here. Bruh. I feel like I just watched someone’s weird Metal Gear fan fiction, and that’s saying a lot. The Metal Gear franchise has always been the weird brainchild of Hideo Kojima’s madness but there was a method to it. There was always the feeling that every cryptic, LSD-laced trailer would lead to something mind-blowing. Metal Gear Survive’s latest trailer is just … What?

via What the Fuck Is Even Happening in the New Metal Gear Trailer!? — Black Nerd Problems


‘Dandara’ Is a Beautiful but Brutal Journey — Black Nerd Problems

ICYMI: ‪I reviewed Dandara, a unique Metroidvania with an interesting twist and a bit of a sadistic side. Read my review on Black Nerd Problems by clicking the link at the bottom.

Publisher: Raw Fury / Developer: Long Hat House / Platform: Switch, Playstation 4, Xbox One, PC, iOS, Android / Release Date: February 6, 2018 I think I have some kind of radar for Metroidvania-styled games because my eyes lit up like a Sharingan when… 984 more words

via ‘Dandara’ Is a Beautiful but Brutal Journey — Black Nerd Problems


The Nintendo Labo Is Another Example of Why It’s a Great Time to Be a Kid

Nintendo Labo promotional image.There are significant moments that I remember from my childhood as a gamer. Loading up my Genesis 6-pack to play either Streets of Rage or Golden Axe over and over again. Sitting back-to-back with my Uncle on the couch while we played Pokémon on our Gameboys, tethered together by nothing but a link cable. Or even racing after school to the Game Plaza on 116th to play Marvel vs. Capcom 2 on one of the few arcade machines left in Spanish Harlem.

These are moments that made my childhood awesome. It’s during those early times in the 90’s and early 2000’s that the games were enough to get us excited. Today, as the oldest brother of four siblings, I’m fascinated by games geared towards kids. Even as an adult I find myself getting excited about the newest gimmick or some kind of experimental play because, honestly, where was half of this stuff when I was growing up?

Continue reading The Nintendo Labo Is Another Example of Why It’s a Great Time to Be a Kid


My Most Anticipated Games of 2018

Ohhh, it’s that time of year again! The time where the year winds down to its final days and we all look towards the future. In the case of this nerd, that means making a list of games coming in 2018.

Now, 2017 was a blockbuster year for video games. It seemed like every single month something new, good, and exciting hit store shelves. While I am ashamed that I didn’t get to play it all, I can still appreciate how amazing this year has been. The new year doesn’t look like it’s going let up. So, I cherry-picked five of the best video games announced to release next year. Let’s take a look.
Continue reading My Most Anticipated Games of 2018


I’ve Just Discovered Hello Neighbor and I Can’t Tell Who Is More Disturbing – You or the Neighbor

Promotional image for Hello Neighbor.So, I woke up this morning with a sudden urge to dust off my Xbox One. I honestly don’t have much to play on the console but every once in a while I browse the Microsoft store to see what’s new. That’s when I laid my eyes on Hello Neighbor, a new game from developer Dynamic Pixels and published by tinybuild – and boy is the premise creepy.

Hello Neighbor is a game where the player decides to investigate their creepy neighbor by sneaking into their house. As the player, you’re basically tasked with invading your neighbor’s home on the off chance you’ll find out what he’s hiding. Granted, your neighbor is shady as hell and the player has every right to be suspicious … but I don’t know if that is grounds for a breaking and entering.

While I’m intrigued, it makes me feel a bit weirded out. You’re essentially a creepy stalker with no concept of privacy or personal bounds. I don’t care what dark secret your neighbor has hidden away, that’s just not cool.

What is even creepier is that every time you get caught, you’re sent back home, only to keep trying to break into your neighbor’s home again. Each and every time your neighbor gets wiser, setting up traps and lurking around areas you’ve been to before, and who can blame him. It kind of begs the question – who exactly is the bad guy here?

Sadly, the concept of Hello Neighbor doesn’t seem to be enough to save it. Several reviews range from mixed to negative, mainly because to the game’s wonky physics and mechanics. Down the line, I hope to give the game a try. Being uncomfortable with a game seems to be my new thing.

Hello Neighbor is available now on Microsoft Windows, macOS, and Xbox One.


New WB Games Montreal Job Posting Hints at Future DC Comics Games

Screenshot from Batman Arkham Origins by WB Games Montreal.
What new DC Universe game do you want to see?

There may be a new DC Comics video game coming soon from WB Games Montreal, the team responsible for Batman: Arkham Origins. The studio posted a new job listing, searching for a Lead Online Programmer to work on “properties that expand the DC Comics universe in the interactive space.”

This raises a lot of questions about what’s next for DC Comics in games. The biggest games coming from Warner Bros. include the Batman Arkham and Injustice series. There is a possibility that the company is looking to expand beyond those with more games centered around other DC heroes. The position also hints at online functionality being added to all future DC Comic games.

Warner Bros. recently experimented with adding the ever controversial loot boxes to their latest games, Middle-Earth: Shadow of War and Injustice 2. It could be that the company is looking to add those elements to future games or online multiplayer options.

Whatever games the studio is working on, they are clearly in early development. They recently posted positions for a Technical Director, QA Supervisor, as well as a Senior Narrative Designer.

Rocksteady Studios has also been teasing a new game announcement coming soon. The studio behind the main Batman Arkham games is also seeking new hires. No word on what their next game might be but rumors suggest that we will find out during The Game Awards on December 7th.


Session, A Game Made by Skate Fans for Skate Fans Nears It’s Kickstarter Goal

A screenshot from the Kickstarter game, Session.
The new king of the grind?

Session, a game with the heart of the Skate franchise is more than halfway to its Kickstarter goal. The spiritual successor has reached more than $40,000 and 1,259 backers in less than two days.

The Kickstarter for the game went live yesterday, requesting $62,652. Some of the more loftier stretch goals start at $130,000, which include customization options, new hubs to skate in, level editors and online multiplayer. The final stretch goal offers players the chance to mod the game via the Steam Workshop if the project reaches $620,000.

Developer crea-ture Studios, seeks to create an authentic skateboarding experience, describing Session as a skateboarding simulation game. Its control scheme seeks to match the real-life movements of skaters, with each analog stick representing the right and left foot. Crea-ture Studios hopes that this will translate to the experimentation of skateboarding culture.

Crea-ture Studios is a new studio based in Montreal, Canada. The Kickstarter for Session ends December 21 of this year. Potential backers can find out more about the game on its Kickstarter page and can even download the prototype demo to give it a try. Session has been confirmed for both Early Access on Steam and Xbox One if successful.

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