So, I woke up this morning with a sudden urge to dust off my Xbox One. I honestly don’t have much to play on the console but every once in a while I browse the Microsoft store to see what’s new. That’s when I laid my eyes on Hello Neighbor, a new game from developer Dynamic Pixels and published by tinybuild – and boy is the premise creepy.
Hello Neighbor is a game where the player decides to investigate their creepy neighbor by sneaking into their house. As the player, you’re basically tasked with invading your neighbor’s home on the off chance you’ll find out what he’s hiding. Granted, your neighbor is shady as hell and the player has every right to be suspicious … but I don’t know if that is grounds for a breaking and entering.
While I’m intrigued, it makes me feel a bit weirded out. You’re essentially a creepy stalker with no concept of privacy or personal bounds. I don’t care what dark secret your neighbor has hidden away, that’s just not cool.
What is even creepier is that every time you get caught, you’re sent back home, only to keep trying to break into your neighbor’s home again. Each and every time your neighbor gets wiser, setting up traps and lurking around areas you’ve been to before, and who can blame him. It kind of begs the question – who exactly is the bad guy here?
Sadly, the concept of Hello Neighbor doesn’t seem to be enough to save it. Several reviews range from mixed to negative, mainly because to the game’s wonky physics and mechanics. Down the line, I hope to give the game a try. Being uncomfortable with a game seems to be my new thing.
Hello Neighbor is available now on Microsoft Windows, macOS, and Xbox One.
Session, a game with the heart of the Skate franchise is more than halfway to its Kickstarter goal. The spiritual successor has reached more than $40,000 and 1,259 backers in less than two days.
The Kickstarter for the game went live yesterday, requesting $62,652. Some of the more loftier stretch goals start at $130,000, which include customization options, new hubs to skate in, level editors and online multiplayer. The final stretch goal offers players the chance to mod the game via the Steam Workshop if the project reaches $620,000.
Developer crea-ture Studios, seeks to create an authentic skateboarding experience, describing Session as a skateboarding simulation game. Its control scheme seeks to match the real-life movements of skaters, with each analog stick representing the right and left foot. Crea-ture Studios hopes that this will translate to the experimentation of skateboarding culture.
Crea-ture Studios is a new studio based in Montreal, Canada. The Kickstarter for Session ends December 21 of this year. Potential backers can find out more about the game on its Kickstarter page and can even download the prototype demo to give it a try. Session has been confirmed for both Early Access on Steam and Xbox One if successful.
It’s fair to say that Sony’s PlayStation 4 catalog of exclusive games are killing it. So much so that they outshine anything on the Xbox One. It’s become pretty common at this point for gamers to say that Xbox One “has no games,” making for a worrisome statement. Even I’m guilty of making this assumption.
One of Microsoft’s highly anticipated games, Scalebound, was canceled. News that shocked many fans eagerly anticipating this Platinum Games Xbox One exclusive. Honestly, this is worse news for Platinum than Microsoft. However, it is important to note that Microsoft has a problem. Where Sony champions their exclusive games, Microsoft still struggles to move past franchises like Halo and Gears of Wars. Continue reading Microsoft and the Exclusivity Issue→
Good news everyone! I have a YouTube Channel. It’s nothing much right now. I have three videos uploaded from my plays with the For Honor and Injustice 2 betas. However, I’m hoping to add more every weekend. I’m getting some more gaming done on the weekends and want to share it with everyone!
So far, every video is just gameplay but I’m working on adding commentary in the future. For now, bear with me and I hope you enjoy. Let me know what games you want to see me play and share in the future.
I never very much liked the idea of the one console future. While having one console that can play any and all types of games has its appeal, I believe it does a disservice to the core of game culture. Let’s be honest …. we love this crap. Relishing in the battles fought year after year over who is better, PC gamers showing they have more power than anybody, the big three bringing their best to the table and trying to outdo one another. Forget about console allegiance for a moment and think about why we go over every detail, argue over exclusive games and debate system specs and features. It’s because that is what the heart of game culture is about, competition.
Sony recently announced Uncharted 4 story DLC and I got excited. I mean, come on, The Last of Us DLC was so good. How could I not get excited? However, it sparked a conversation between a friend and me about whether or not story DLC is good or bad. Continue reading Are We Alright With Story DLC?→
Is it too late to have 2017 games list? Nah, it’s never too late to have a 2017 games list. With the bizarre year that is 2016 almost up and the last of the year’s major AAA games coming out, I’m looking towards the future. And what better way to do this than picking out next year’s upcoming video games. Continue reading Top 5 Upcoming 2017 Games I Want to Play→
It’s ok Capcom. If you don’t want to give us a new Mega Man game, that’s cool. In meantime we have Mighty No.9. The spiritual successor’s new trailer shows off the Mega Man style action in all it’s glory. Mega Man’s creator Keiji Inafune and the team at Comcept really outdid themselves with this one. Now if only they could make their own Mega Man Legends style game…
The game is coming September 14th to just about ever console imaginable.