Tag Archives: Wii

Wii U Price Has Been Cut

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Nintendo has announced that the Wii U will be getting a price cut on September 20th and will retail for $299.99. A much needed price cut, as Nintendo will have to go against the debut of the PS4 and Xbox One in November. With the price cut of the Wii U and a decent holiday line up, Nintendo may be able to steal some sales.

Captain Olimar Confirmed For Super Smash Bros. Wii U/3DS

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On the official Smash Bros. website, they have announced the return of Pikmin’s main astronaut Captain Olimar. He seems to retain the same move set he had in Super Smash Bros. Brawl. Below you will find all of the screen shots of the Pikmin and Olimar.

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Mario Kart 8 Rumored to Release April 2014

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Destructoid reports that a Nintendo of Europe Newsletter may have leaked the release of Mario Kart 8. The newsletter narrows down the release of Nintendo ‘s flagship kart racer for sometime in April 2014.

Nintendo played it somewhat safe at this year E3, showing off games that where a little all too familiar. However, these are all games that Nintendo needs and are guaranteed to sell well. I find it disappointing that Mario Kart 8 is not coming out during the holiday season. For now all Nintendo has for the Wii U is Pikmin 3, Super Mario 3D World, The Wonderful 101 and a few other games. Hopefully this holiday lineup is enough to gain interest in the Wii U until more games come along.

Some Characters May Not Return For New Smash Bros. Game

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Fighting games may very well be some of the hardest games to make. One of most focused on aspects of the genre happen to be balance; making sure every character is on equally footing with one another. This seems to be an issue with the new Super Smash Bros. for the Wii U and 3DS.

In an interview with NowGamer, Masahiro Sakurai, creator of the Smash Bros., says that some characters from the previous Smash Bros. games won’t be returning. He states:

We don’t have the time to fully recreate every single character who’s been in Smash Bros at this point.

When explaining his reasoning for not bringing back some of the cast, it seems to be a matter of timing. He goes on to say:

Adding new characters is not a simple addition – it’s really multiplication. The amount of work, adding a character is multiplied and becomes bigger and bigger as you go. We can’t because of the amount of work it takes. However, I do believe I understand that each character has its own set of fans out there who really like that character.

So we’re not going to cut characters out of the way, we’re going to put in as many characters as we can, we really want to do that, because it’s good for the fans and good for all of us. But in the event that we do have to cut some characters, I’d like to apologise in advance to those fans.

Sad to hear. However, it is a matter of what you prefer. Would you want rather the game delayed, in order to fit more characters in? or Would it be better to have the game come out on time, but with a smaller roster? It does not mean much to me, seeing as Kirby is already confirmed for the game, but would some of you be upset if you favorite character were cut?

Smash Bros. Info Dump

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While we will be getting our share Smash Bros. Wii U and 3DS info throughout the year, E3 week gives us all the best new we want to know. In an interview with Kotaku, creator Masahiro Sakurai details the direction of the new Smash Bros. Games. He is looking to make the game a balance between Melee and Brawl. He states:

“I would consider the changes that we’re making this time around not as fixes, but that we’re changing the direction,” he said through a translator. “And so the vision for the overall balance of the game in Smash Bros Melee, it was sort of more focused towards more hardcore players. Then when it came around to making Brawl, this was a game that was targeting a Wii audience where there were a lot of beginner players, so it sort of leaned a little bit more in that direction.”

At IGN, they have the Scoop on what Sakurai was had to say about more third-party characters. Short story is not to expect a lot. According to Sakurai the focus is not to put a lot of third-party characters because of  the hoops they have to jump through to get them. He states:

“Adding third-party characters should be considered a very special case. In the last game, when we added Sonic and Snake, there were lots of different hoops to jump through as far as getting approvals and making sure all the parties involved were happy with the way things went. You can consider it a very special circumstance for that to happen,” Sakurai said. “Even in cases like adding Pokemon characters, there are a lot of parties involved and there’s a lot of wrangling. It’s much tougher than people can imagine. I know lots of people have requests and their own ideas about third-party characters that would work, but I want people to understand that adding a third-party character like Mega Man is a very special situation.”

Lots of Namco-Bandai characters are not a priority either. This is to be expected, seeing as the main direction when choosing characters for the Smash Bros. games has always been Nintendo owned characters first. While many classic third party characters are synonymous with Ninetendo, getting the legal rights can be a hassle they are not willing to deal with. Looks like Smash Bros. is trying not to fall into the same trap Playstation All Stars with players expecting there to be a lot guest characters in the game that the developers have no way of getting. I still say expect at least one or two more guest brawlers to make an appearance.

Lastly, Joystiq has the news that there will be no cross platform play between the Wii U and 3DS versions of the game. It is disappointing to here, but not all that surprising. All that the article states is that there will be a small form of interaction between the two games, with customizations of some sort that can be transferred between the two.

Also tripping is gone, so yeah.

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Smash Bros. Breakdown Trailer

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Creator of Smash Bros., Masahrio Sakurai, breaks down some of the new features and differences between the Wii U and 3DS versions of the game. Showing off Stages, Character design changes, new characters, blah, blah, blah, blah, it’s freaking Smash Bros., IT’S FREAKING SMASH BROS., IT’S FREAKING SMASH BROS. Sorry I kind of had a moment there, I am going to try and stay professional. Anyway here’s the trailer.

Nintendo Direct Wrap-Up

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The Special E3 Nintendo Direct streamed this morning with the announcement of a handful of games and information on some we already knew about. I expected Nintendo to blow our socks of with whatever they had to show and I just didn’t get that feeling. It seemed like they played it too safe and stuck to their guns. Anyway, here are the announcements from this morning’s presentation:

  • Pokemon X and Y releasse October 12, 2013 worldwide for the 3Ds.
  • A new fairy type pokemon has been announced, this is the 18th Pokemon type
  • Super Mario 3d World announced for the Wii U, releasing around December 2013
  • Mario Kart 8 Announced with hover cars, set to drop spring of 2014
  • Wii Fit U and Wii Party have been delayed
  • Art Academy announced for Wii U
  • Zelda Wind Waker HD release October in West and September in Japan
  • Wonderful 101 has 5 player Co-op
  • Retro’s new game is another Donkey Kong for the Wii U, titled Donkey Kong: Tropical Freeze
  • Smash Bros. debuts with returning characters Mario, Link, Donkey Kong, Pikachu, Kirby, Star Fox and Pit. New Characters include Villager from Animal Crossing and the Blue Bomber himself Mega Man. The games won’t be out until sometime in 2014 for Wii U and 3DS.