As I browsed through my monthly Game Informer magazine, I came across an interesting topic within the Q&A section. The magazine recently released their top 50 games of 2016 list and it was obvious that some of their readers didn’t agree. Many of its detractors questioned their choice of Overwatch as their Game of the Year. The magazine has every right to name whatever game they felt deserved the top spot. However, the comments brought up something I haven’t thought about before – What makes a game the full experience? Continue reading
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