On the official Smash Bros. website, they have announced the return of Pikmin’s main astronaut Captain Olimar. He seems to retain the same move set he had in Super Smash Bros. Brawl. Below you will find all of the screen shots of the Pikmin and Olimar.
While we will be getting our share Smash Bros. Wii U and 3DS info throughout the year, E3 week gives us all the best new we want to know. In an interview with Kotaku, creator Masahiro Sakurai details the direction of the new Smash Bros. Games. He is looking to make the game a balance between Melee and Brawl. He states:
“I would consider the changes that we’re making this time around not as fixes, but that we’re changing the direction,” he said through a translator. “And so the vision for the overall balance of the game in Smash Bros Melee, it was sort of more focused towards more hardcore players. Then when it came around to making Brawl, this was a game that was targeting a Wii audience where there were a lot of beginner players, so it sort of leaned a little bit more in that direction.”
At IGN, they have the Scoop on what Sakurai was had to say about more third-party characters. Short story is not to expect a lot. According to Sakurai the focus is not to put a lot of third-party characters because of the hoops they have to jump through to get them. He states:
“Adding third-party characters should be considered a very special case. In the last game, when we added Sonic and Snake, there were lots of different hoops to jump through as far as getting approvals and making sure all the parties involved were happy with the way things went. You can consider it a very special circumstance for that to happen,” Sakurai said. “Even in cases like adding Pokemon characters, there are a lot of parties involved and there’s a lot of wrangling. It’s much tougher than people can imagine. I know lots of people have requests and their own ideas about third-party characters that would work, but I want people to understand that adding a third-party character like Mega Man is a very special situation.”
Lots of Namco-Bandai characters are not a priority either. This is to be expected, seeing as the main direction when choosing characters for the Smash Bros. games has always been Nintendo owned characters first. While many classic third party characters are synonymous with Ninetendo, getting the legal rights can be a hassle they are not willing to deal with. Looks like Smash Bros. is trying not to fall into the same trap Playstation All Stars with players expecting there to be a lot guest characters in the game that the developers have no way of getting. I still say expect at least one or two more guest brawlers to make an appearance.
Lastly, Joystiq has the news that there will be no cross platform play between the Wii U and 3DS versions of the game. It is disappointing to here, but not all that surprising. All that the article states is that there will be a small form of interaction between the two games, with customizations of some sort that can be transferred between the two.
Also tripping is gone, so yeah.