Well, since Nintendo refuses to do anything Metroid (or even acknowledge the classic’s 30th anniversary), I often find myself looking for my fix elsewhere. And with luck, I do find games that tackle the Metroidvania style of gameplay pretty well. On the horizon is a new game called Sundered, from the makers of the critically acclaimed Jotun. A game with such promise, that it reached its Kickstarter goal of $19,091 in a mere 6 hours. As of now, the game has raised $69,353 with 16 days to go.
Color me excited for the prospect of this one. When other companies make Metroidvania style games, they tend to add their own little twist. I like the idea of procedurally generated dungeons and the consequence of becoming more powerful. Also, as a plus, the art is beautiful. You still have a couple of days to back this project if you are interested in the benefits. While I usually stay away from backing Kickstarters (I’ve been burned before), this one looks to come out pretty soon and Thunder Lotus Games has a good track record.
Amazing does not even begin to describe this gameplay trailer for Batman: Arkham Knight. The scale of Gotham City alone looks ridiculous, making the claims of the city being 10x times larger than Arkham City seem more and more true. The graphics are amazing as well, with enemies and batman looking like they came straight out of a CG cutscene. Whatever magic Rocksteady has pulled for the finale to their Arkham trilogy must be dark indeed. Also, I may have said this before: Playable Batmobile!
Insomniac gives us our first look at its upcoming Xbox One exclusive Sunset Overdrive and well …. is saying something is so “Insomniac” a term? Unlike Insomniac’s last game, Fuse, this game seem to have more of their style and charm. I honestly don’t know what to call this game. It is like an odd blend of open-world, zombie-shooter with elements of Ratchet and Clank. Strangely enough the game reminds me of Epic’s on seemingly vansihed game Fortnite. The mission statement for them seems to be, “make this game as crazy as possible”, which fits Insomniac’s style. So I’ll be keeping up with this one just to see how crazy they can get.
So after the trailer leaked, Activision saw fit to officially announce Call of Duty: Advanced Warfare. This is the first Call of Duty game made completely by Slegdehammer Game and its almost unrecognizable. The game looks like a mix between Call of Duty and all the tech from Elysium. I have not play the Call of Duty series in years because I kind of grew tired of it, but this is too interesting to overlook.
Despite my feeling on the Annualization of games, Activision seems to try to change up the Call of Duty formula enough every year so it seems completely new. Also, with the release of TitanFall, they are facing some stiff competition so the change feels necessary. Also Kevin Spacey, whoo hooo!
Well now this is a game I can get into. Many have tried the Monster vs Soldier style multiplayer before but none have done it like this one. Failed attempts like the horrible Dead Space 2 multiplayer as well as the abomination that was Aliens: Colonial Marines have left sore taste in our mouths. Evolve just looks fully fleshed out. The 4 vs. 1 gameplay seems to be tense and exciting giving both sides the right qualities that make the game seem evenly match. The hunters have the weaponry to defend themselves and monster are devastatingly power. With talk of different hunters and monsters to play as, this one is definitely exciting.
Every time I see Freedom Wars I get a little bit more excited. While I have been deep into all the indie and downloadable games that you can find on the PS Vita, I haven’t been this excited for the big games since Gravity Rush. The perception is that Vita does not have any games, but anyone who owns the system knows that is far from the truth and are more than satisfied. I think Sony’s problem is that they do not talk about the Vita as much as they should, but that’s a conversation for another day. Only problem is, Freedom Wars is Japan only. Crossing my fingers for a western release.