ICYMI: Metal Gear Survive Released a Single-Player Trailer and I had some thoughts … Anyway, feel free to click the link at the bottom to Black Nerd Problems to find out more.
Okay! Hold up, take it back now y’all, throw down the reverse card, flag on the play! We need to take a second here. Bruh. I feel like I just watched someone’s weird Metal Gear fan fiction, and that’s saying a lot. The Metal Gear franchise has always been the weird brainchild of Hideo Kojima’s madness but there was a method to it. There was always the feeling that every cryptic, LSD-laced trailer would lead to something mind-blowing. Metal Gear Survive’s latest trailer is just … What?
There are significant moments that I remember from my childhood as a gamer. Loading up my Genesis 6-pack to play either Streets of Rage or Golden Axe over and over again. Sitting back-to-back with my Uncle on the couch while we played Pokémon on our Gameboys, tethered together by nothing but a link cable. Or even racing after school to the Game Plaza on 116th to play Marvel vs. Capcom 2 on one of the few arcade machines left in Spanish Harlem.
These are moments that made my childhood awesome. It’s during those early times in the 90’s and early 2000’s that the games were enough to get us excited. Today, as the oldest brother of four siblings, I’m fascinated by games geared towards kids. Even as an adult I find myself getting excited about the newest gimmick or some kind of experimental play because, honestly, where was half of this stuff when I was growing up?
Ohhh, it’s that time of year again! The time where the year winds down to its final days and we all look towards the future. In the case of this nerd, that means making a list of games coming in 2018.
Now, 2017 was a blockbuster year for video games. It seemed like every single month something new, good, and exciting hit store shelves. While I am ashamed that I didn’t get to play it all, I can still appreciate how amazing this year has been. The new year doesn’t look like it’s going let up. So, I cherry-picked five of the best video games announced to release next year. Let’s take a look. Continue reading My Most Anticipated Games of 2018→
So, I woke up this morning with a sudden urge to dust off my Xbox One. I honestly don’t have much to play on the console but every once in a while I browse the Microsoft store to see what’s new. That’s when I laid my eyes on Hello Neighbor, a new game from developer Dynamic Pixels and published by tinybuild – and boy is the premise creepy.
Hello Neighbor is a game where the player decides to investigate their creepy neighbor by sneaking into their house. As the player, you’re basically tasked with invading your neighbor’s home on the off chance you’ll find out what he’s hiding. Granted, your neighbor is shady as hell and the player has every right to be suspicious … but I don’t know if that is grounds for a breaking and entering.
While I’m intrigued, it makes me feel a bit weirded out. You’re essentially a creepy stalker with no concept of privacy or personal bounds. I don’t care what dark secret your neighbor has hidden away, that’s just not cool.
What is even creepier is that every time you get caught, you’re sent back home, only to keep trying to break into your neighbor’s home again. Each and every time your neighbor gets wiser, setting up traps and lurking around areas you’ve been to before, and who can blame him. It kind of begs the question – who exactly is the bad guy here?
Sadly, the concept of Hello Neighbor doesn’t seem to be enough to save it. Several reviews range from mixed to negative, mainly because to the game’s wonky physics and mechanics. Down the line, I hope to give the game a try. Being uncomfortable with a game seems to be my new thing.
Hello Neighbor is available now on Microsoft Windows, macOS, and Xbox One.
As a die-hard Sonic fan, it can be hard to defend the series. Sonic the Hedgehog hasn’t necessarily been given the same kind of tender love and care as Mario. And as you look back on each iteration of the series’ 3D adventures, there are some obvious missteps. Judging from some of the early reviews of Sonic Forces, the race track design of the 3D levels hasn’t aged well, and honestly, it’s not hard to see why. However, one 3D Sonic game held more potential than any other, despite being generally viewed as one of the series’ more mediocre entries – Sonic Lost World. Continue reading Sonic Lost World Was a Step in the Right Direction, Despite Its Flaws→
We all want to believe that we’re doing the right thing. However, our sense of right and wrong is never so clear-cut, which is something that Wolfenstein: The New Order perfectly illustrates with one scene in particular. I didn’t give Wolfenstein a chance when it first came out but after a sale, I felt a simplistic, mindless shooter would fill my time nicely. At least, that’s what I thought going in.
I was pleasantly surprised to find that the game was a lot more than just an alternate-history dystopian Nazi future. The game shows it’s understanding of America’s hypocrisy when it claims to fight for freedom. The scene in question is between our patriotic, Nazi-hating protagonist B.J. Blazkowicz and J (played wonderfully by Luke Burke), an obviously stoned and tortured guitarist. When B.J. picks up J’s guitar, we immediately get the sense that B.J. is no hero in his eyes.
They say that imitation is the sincerest form of flattery. Unfortunately, when a big company like Epic decides to add the widely popular ‘Battle Royale’ genre from the game Playerunknown’s Battlegrounds (PUBG) to Fortnite, things get a little dicey. Bluehole, the creators of PUBG took offense to having their game copied, and even threatened legal action. But here’s the thing, you can’t copyright a genre, or at least you shouldn’t be able to. Continue reading Dear Bluehole and PUBG, You Can’t Own a Genre→
If you’re like me, then you play almost every game on normal. In my opinion, this is how the experience is meant to be enjoyed. Once I’m done, I venture into playing on a higher difficulty. While many consider themselves try-hards, I’m more inclined to finish a game the way the creator intended. The base experience has more to offer me than soul-crushing difficulty. Continue reading Creator’s Intent: How We Are Meant to Play→
I have a grievance. My last two role-playing games (RPG) experiences – Final Fantasy XV and Mass Effect Andromeda – are not satisfying me. They are great games and fun to play but the action-oriented focus of both sacrifices a key aspect of the genre – control.
This loss of control doesn’t happen when I’m playing as a lone wolf type of character. In games like Fallout or the Witcher, you’re the all-powerful hero who can conquer anything by yourself. However, when you are given a party or squad, you’re their leader. You’re supposed to direct them on the battlefield and tell them what to do. Except, recent RPGs have made your party autonomous. They do as they please and you have little say. Continue reading Modern RPGs: Please Let Me Control the Squad→