Ahhh! PixelJunk Monsters is back! Q Games and Spike Chunsoft announced today that a sequel to the most acclaimed PixelJunk game will launch on May 25 for $14.99. PixelJunk Monsters 2 is coming to the PlayStation 4, Nintendo Switch, and Steam and I can’t be more excited!
To say that PixelJunk Monsters is my jam is more than an understatement. I’ve lost so many hours of my life on this game; far more than I can count and to hear that it’s coming back is such a treat. As you can see from the trailer, the game comes with an updated 3D graphical style, which I can only describe as a picture-perfect recreation of stop-motion animation.
New to the series will be “FOUR PLAYER online co-op, new and sometimes quite explosive fruit bombs.” Other additions include customizable mask and shells for series protagonist the Tikiman, and the ability to switch from a top-down to a close-up perspective to make better use of the new 3D perspective.
This will be Q Games ninth PixelJunk game. I can’t wait to see everything new to this tower defense masterpiece when it releases in May. For now, I’m going to scream like a child into a pillow as I rewatch the trailer over and over again.
Fans of GameMaker Studio can rejoice! The famed 2D game development engine will support the Nintendo Switch this summer. This means developers can now export their games to work on the Switch. This comes with yesterday’s Nintendo Direct announcement that Undertale will arrive on the Nintendo Switch at some point.
Here’s what YoYo games, creators of GameMaker Studio 2, had to say about the move:
“We’re thrilled to be entering into a relationship with Nintendo, with the opportunities this will bring to our game development community, and most importantly, the players themselves,” said James Cox, General Manager, YoYo Games. “Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform. We’re working hard to ensure the Nintendo Switch version of GameMaker Studio 2 retains the already excellent functionality of the engine, and we are committed to supporting developers and studios who are keen to make the jump to Nintendo’s record-breaking console.”
YoYo Games first launched the development software in 1999 under the name Animo. It’s since evolved over the years into its latest incarnation, GameMaker Studio 2. The software is one of the most accessible development platforms for young and new computer programmers, who want to get into development.
Opening up GameMaker to the Nintendo Switch is a big move for Nintendo, YoYo Games, and indie developers who use the platform. The Nintendo Switch is already becoming a popular platform for indie games. Notable games that have recently released include Dandara, Celeste, and more. GameMaker makes it one step easier for novice game designers to put their platform on the console.
YoYo Games hints that more games could be announced closer to the launch of the Nintendo Switch Edition this summer, which also happens to be around the time E3 rolls around. Hopefully, we will hear more sooner rather than later.
The popular Steam game, I, Zombie, is making its way to the Nintendo Switch on March 8 for $4.99, according to developer Awesome Games.
Sometimes, all it takes is a bit a role reversal to make a fairly common premise feel new again, and that’s exactly what I, Zombie does. Players take on the role of lone zombie trying to survive, and judging from the trailer, eat brains and turn everyone else into the undead. Continue reading Renegade’s Radar: I, Zombie→
There may be a new DC Comics video game coming soon from WB Games Montreal, the team responsible for Batman: Arkham Origins. The studio posted a new job listing, searching for a Lead Online Programmer to work on “properties that expand the DC Comics universe in the interactive space.”
This raises a lot of questions about what’s next for DC Comics in games. The biggest games coming from Warner Bros. include the Batman Arkham and Injustice series. There is a possibility that the company is looking to expand beyond those with more games centered around other DC heroes. The position also hints at online functionality being added to all future DC Comic games.
Warner Bros. recently experimented with adding the ever controversial loot boxes to their latest games, Middle-Earth: Shadow of War and Injustice 2. It could be that the company is looking to add those elements to future games or online multiplayer options.
Whatever games the studio is working on, they are clearly in early development. They recently posted positions for a Technical Director, QA Supervisor, as well as a Senior Narrative Designer.
Rocksteady Studios has also been teasing a new game announcement coming soon. The studio behind the main Batman Arkham games is also seeking new hires. No word on what their next game might be but rumors suggest that we will find out during The Game Awards on December 7th.
Session, a game with the heart of the Skate franchise is more than halfway to its Kickstarter goal. The spiritual successor has reached more than $40,000 and 1,259 backers in less than two days.
The Kickstarter for the game went live yesterday, requesting $62,652. Some of the more loftier stretch goals start at $130,000, which include customization options, new hubs to skate in, level editors and online multiplayer. The final stretch goal offers players the chance to mod the game via the Steam Workshop if the project reaches $620,000.
Developer crea-ture Studios, seeks to create an authentic skateboarding experience, describing Session as a skateboarding simulation game. Its control scheme seeks to match the real-life movements of skaters, with each analog stick representing the right and left foot. Crea-ture Studios hopes that this will translate to the experimentation of skateboarding culture.
Crea-ture Studios is a new studio based in Montreal, Canada. The Kickstarter for Session ends December 21 of this year. Potential backers can find out more about the game on its Kickstarter page and can even download the prototype demo to give it a try. Session has been confirmed for both Early Access on Steam and Xbox One if successful.
Is it too soon to make fun of the loot box controversy? Well, that doesn’t seem to be stopping Mutant Studios from announcing I Can’t Believe It’s Not Gambling GOTY Edition, a game where you open loot boxes to get … more loot boxes. It’s a bit weird but a stark reminder of how predatory loot boxes can be towards addiction. You can check out the press release below.
Announcing I Can’t Believe It’s Not Gambling
We here at Mutant Studios feel like this whole loot box craze hasn’t gone far enough… To remedy this, we present: I Can’t Believe It’s Not Gambling!
The entire game is just opening Loot Boxes! Why? To unlock better loot boxes of course! Loot boxes are a great way to show progression, but why waste all that time playing the actual game? We’ve cut out the middle-man so you have more time to open boxes!
Open boxes, unlock new skins and hats for your Lootbox Loadout, then open some more boxes! Earn better boxes by selling what you don’t want and spending more fake currency! This game is sure to hit that addicting itch that’ll have you saying:
“I Can’t Believe It’s Not Gambling!”
*Note: This game is purely for parody. There are no actual microtransactions within the game, only genuine progression. Side effects of ‘I Can’t Believe It’s Not Gambling’ include mild amusement, breathing slightly more air out of your nose, chuckling under your breath, nodding with that sort of half smile when you don’t want to laugh at a joke but recognize it was a pretty decent joke and need to acknowledge it, minor shame, and reduced money. If you experience any of these things for more than 4 hours, consider calling your doctor immediately, or play any real game…*
A closed beta for the newly announced FPS, Hellbound, is coming soon to PC, according to developer Saibot Studios. Registration for the closed beta is now open and is set to debut with a single player survival mode.
This first-person shooter wears its 90’s influence on its sleeve, inspired by games like Doom, Quake and Duke Nukem 3D. The trailer gives players a taste of its muscle-bound protagonist Hellgore, hellish landscape, and the promise of “Blood, Nukes, Earthquakes and serious action, but most importantly Big Fucking Guns.”
With the recent resurgence of series like Doom and Wolfenstein, it will be interesting to see a smaller developer take a shot at the balls-to-the-wall action of a 90’s FPS.
Players will have to wait until the closed beta drops to see gameplay details. The studio gave no exact release date or time frame for the beta. Saibot Studios does hope to add a single player story campaign and multiplayer down the line but, for now, they want to focus on the gameplay and survival mode.
Saibot Studios is known for the Doorways Saga, a collection of popular horror adventure games available on PC.
Taking inspiration from visual novels, as well as the storytelling of old fairy tales, The Thief of Wishes thrust players into a world where they can affect the narrative. You play as a young bookworm named Catharine, who is tasked with traversing between her world and nightmarish version of it to save those around her. As with other ‘Choose Your Own Adventure’ style games, the choices you make affect the ending. Continue reading Renegade’s Radar: The Theif of Wishes→
I know I’m a little late but between work, the holiday’s, and a number other semi-odd responsibilities, I’ve barely had time to type for myself. But here we are. The Playstation Experience came like a roller coaster and boy did it hit hard. Last weekend’s press conference delivered, making every gamer feel like they just witnessed E3 2016 part two. There is definitely a lot to go over. Continue reading Playstation Experience 2016: 5 Takeaways→
Renegade Plays is back at it again with the writing personal opinions and stuff! Where did I go? Well, blogging is hard and doing it while in school makes it even harder. So, I took some time off to focus on school and work.
However, like I said I’m back! I’ve learned a few things and I hope to use that to bring better content, better writing and more unfiltered opinions to the blog. I’m a die-hard gamer, and gaming and writing keep a bit of my sanity intact. So, I’m not ready to give this up.
Here are a few new things to expect:
I’ve learned a bit that consistency is key, so I’ll be posting at least two times a week (three if I’m feeling frisky).
More timely and relevant post. So if you’ve heard the story around a few gaming circles, then I’ll most likely have something to say about it soon.
More personal post, meaning that while I’ll still talk about the news topics that are interesting to me, you’ll see more post about my experiences as a gamer.
If you’re a fan of the site, then wow …. thank you for sticking with this lonely blog. If you’re new, then I hope you enjoy what you read. Games, news, and opinions: that’s what I’m all about, I’ve got a new layout, new stories, and more to come. Welcome to Renegade Plays. Hope you have fun!