According to Eurogamer, Microsoft has stop charging developers who want to update their games on Xbox 360 and XBLA (Xbox Live Arcade). This has been a big issue among the indie crowd as small developers could not update their game because it would cost them money they did not have. Most notable is Phil Fish, the creator of Fez, who could not fix a game breaking glitch because he could not afford a second patch. The patches were rumored to cost tens of thousands of dollars. It looks like Microsoft wants the indie crowd back. The only way I see them doing that is allowing developer to self-publish. Indie developers have been on the rise since this generation’s consoles have debuted and less barriers means more great games for gamers.
Ken Levine, creator of the Bioshock series and co-founder of Irrational Games has taken to twitter to give an update on the long awaited Bioshock Infinite DLC. He posted:
DLC Update: We are working on it- have been since the game shipped. Things are going well, but plz understand: game development takes time.
It has been three months since the games has released. In a world where gamers are so use to DLC and also getting it as soon as possible, it is understandable that most people are impatient. Personally, I have no problem with the wait, but others might. Especially those that bought the Season Pass, which promises all three planned DLC packs. The biggest problem here is the Season Pass because people are paying for content that is not yet finished, with no definite release date. Even with the reduced price, there is never any guarantee of the content being finished on time or at all.
Despite the issues, the rumors are that the new DLC may feature a new location and new companion that is not Elizabeth.
Yesterday, Sony announced that the Playstation Store on the PS Vita would be getting a brand new Indie Games section like the PS3. To celebrate, a new trailer has been released showing off all the great indie games on and coming to the Vita.
I have had a PS Vita since day one and always felt that the system was a great place downloadable and indie games. With more than year within the Vita’s life cycle, it great to see the catalog of indie games Sony has built already. More trailers like this are necessary to show how special the Vita is and perhaps if they threw these into a couple of television commercials they might see more sales.
Looks like Metal Gear Solid fans may go through the same pain as Final Fantasy VII fans. Creator of the Metal Gear Solid series, Hideo Kojima, has expressed his desire to see the PS One classic remade using the Fox Engine. With as good as Metal Gear Solid V: The Phantom Pain looks, I’m sure fans are foaming at the mouth.
GameReactor has the full scoop, where Kojima says the project would have to be done by another studio and he is searching for one that is capable of pulling it off. He also would like to update the gameplay. What say you Metal Gear fans? Are you ready to dream the dream that may never come true? I hear the Final Fantasy VII fans have a support group you might want to look into.
The little Android console that could is available to purchase today for the small, small price of $99. Last year developer, OUYA Inc., ran a kickstarter that raised an astounding $8.5 million to bring the console to life. The basic idea behind the OUYA is a cheap console that runs on the Android operating system and is easily accessible, allowing owners to freely develop games, hack or mod the console.
The console’s public debut has not been without its share of problems. Many of the backers (people who donated money to the kickstarter), who were promised an OUYA shipped to them on launch day, have not received their console. Despite the hiccups, the OUYA is still a very interesting addition to the gaming industry. It is essentially an indie gamers and developers dream. Without the barriers of having to deal with big name companies, the tiny 3×3 console could be the place to go for many great and overlooked games. I will be watching very closely to see how much of any impact the system will have and just might pick one up in the near future.
Scorpions, Sword fights, Guns, Half-Naked 300 God King rip-off guy and Eye Laser, Bleeding Giant. Nuff said.
Killer is Dead comes out for Xbox 360 and PS3 this summer.
Fighting games may very well be some of the hardest games to make. One of most focused on aspects of the genre happen to be balance; making sure every character is on equally footing with one another. This seems to be an issue with the new Super Smash Bros. for the Wii U and 3DS.
In an interview with NowGamer, Masahiro Sakurai, creator of the Smash Bros., says that some characters from the previous Smash Bros. games won’t be returning. He states:
We don’t have the time to fully recreate every single character who’s been in Smash Bros at this point.
When explaining his reasoning for not bringing back some of the cast, it seems to be a matter of timing. He goes on to say:
Adding new characters is not a simple addition – it’s really multiplication. The amount of work, adding a character is multiplied and becomes bigger and bigger as you go. We can’t because of the amount of work it takes. However, I do believe I understand that each character has its own set of fans out there who really like that character.
So we’re not going to cut characters out of the way, we’re going to put in as many characters as we can, we really want to do that, because it’s good for the fans and good for all of us. But in the event that we do have to cut some characters, I’d like to apologise in advance to those fans.
Sad to hear. However, it is a matter of what you prefer. Would you want rather the game delayed, in order to fit more characters in? or Would it be better to have the game come out on time, but with a smaller roster? It does not mean much to me, seeing as Kirby is already confirmed for the game, but would some of you be upset if you favorite character were cut?
When people discuss Sony’s E3 press conference they make it sound like the greatest presentation ever. While it was exciting, all they essentially did was wow everyone by saying they were doing nothing to upset gamers, like Microsoft did before they completely changed their policies. However, what I saw was a lack of new first-party or triple A PS Vita games announced.
At this year’s Gamescom Convention in Europe Sony might have more to show. In an interview with SCEE President Jim Ryan, GameReactor has the scoop on Sony might have in store for the event. Ryan states:
There’s a lot coming. I’m sure you heard from [Shuhei Yoshida] that he has, his studios, he has 30 games in development. 20 are going to ship within the first year of the consoles life and of those 12 are new IPs. So there a lot going on and we need to keep stuff back. We’ve got Gamescom for us Europeans and we need to have something to show Gamescom.
Of course, Ryan is talking about Shuhei Yoshida, President of Sony WorldWide Studios. What is interesting is what those unannounced games for the PS4 could be, perhaps new IP’s or returning favorites. We will just have to wait until Gamescom, which takes place in Cologne, Germany on August 21th through the 25th this year.
It is about time that Microsoft’s Xbox Live Gold membership started catching up with Playstation Plus. What better way to start then with their announcement at E3 that an Xbox Live Gold membership will entitle members to free games every month. Two free games will offered on the 1st and 16th of every month.
The “Games for Gold” has already started with Fable III as the programs first free game. According to Official Xbox Magazine, July’s two free games will be Assassin’s Creed and Halo 3.